Showing posts with label -Interviews. Show all posts
Showing posts with label -Interviews. Show all posts

Mass Effect 2 Concept Artist interview, Matt Rhodes



Mass Effect 2 lead Concept Artist interview, Matt Rhodes.  BioWare, Mass Effect 2, lead concept artist Matt Rhodes unveils his process of concept art for the game and tons of sketches created during the development of the game.  Watch the process of  how the original Mass Effect evolves into Mass Effect 2 and very informative artistic process from idea to paper then eventually translated into a

Reza Ilyasa, Master comics artist interview



Reza Ilyasa, Master comics artist interview.
When I first saw Reza's Mecha art, I was like WTF! These are super awesome! I feel really inspired every single time I run into super great art and design. I thought he was a concept artist so I contact him. It turns out, he is a professional comics artist in Jakarta, Indonesia. Then I saw more of his art work from the link he send me via

Yun Ling aka Lingy-0, Master Artist interview



Yun Ling aka Lingy-0, Master Artist interview. He is one of my favorite artists that I've found on the internet. He currently works for Volta as a concept artist, and was kind enough to give us a short interview here at idrawgirls.com


1. How and why did you want to become a Concept Artist?
Yun Ling: At first I just liked to draw, but I didn't realize what I could do, then I found a job as a

Bobby Pontillas, Master Artist interview

Bobby Pontillas, Master Artist interview.


I used to work with the man, in fact it was my first art job doing tons of 2D animation for Disney Int and Pixar games.  Another fun fact, I got hired only because I can draw fast, but know nothing about animation.  Then Bobby taught me how to animate properly.  Thanks to Bobby.  Bobby was the best animator I've known and ever worked with.  Then we

Kekai Kotaki, Master Artist interview

This week interview, is probably by far everyone favorite. The ultimate artist of our time I could say. This week Kekai Kotaki is kind enough to give us his precious time for a short interview with idrawgirls.com He was born and raised on the Big Island of Hawaii, moved to Seattle Washington in 2000 to go to school and pursue a career in art. Currently he is Concept Art Lead at ArenaNet

Laurel Austin, Master Artist interview



Laurel Austin, Master Artist interview.


I always browse internet to look for great inspirational art work. One day I browse around and I saw this beautiful illustration. It has super duper pretty Griffins and Orges who are trying to steal Griffins' egg. The expression of every single characters are dead-on and priceless. The way the artist executed this piece is masterful. I just love

Matt Dixon, Master artist interview



Interview with master artist Matt Dixon.


Matt Dixon long association with the games industry began in 1988. He has worked on various titles for almost every major gaming platform since then. He was employed by one of the UK's largest independent games developers for more than a decade, initially as a production artist, then as an art lead. During that time he involved with numerous high

Digital Painting WORKSHOP with Daniel Dociu May 3-7, 2010

Digital Painting WORKSHOP Concept Art Master Class with Daniel Dociu May 3-7, 2010.  All week long course!
Hand-on training under the most proficient visionary art director, Daniel Dociu.

Great opportunity for any of you who are local to Seattle area and around the Pacific coast. :)
Come join Daniel Dociu (Chief Director NCsoft West) for this week-long Digital Illustration Class. Daniel will

Concept Artist Richard Anderson master concept artist interview



Concept Artist Richard Anderson Master artist interview.  He has been working on  the up coming Ridley Scott's movie Prometheus (see trailer below) and previously Guild Wars 2 Cinematic.





Richard and I have been working together for over five years and he's a great artist so I decided its time to interview him. Also I've been asking him to do some environment tutorials, it's finally